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the Options. button to access the controls for that transition castmember. When you click the Set button, your changes will be recorded into the castmember Using KILLER Transitions in Authorware You can apply a transition to any display, erase, interaction or framework icon Select the Transition command from the Attributes menu. This will display a dial which you can use to access all of the KIllEr Transitions. You will see four categ of killer transitions on the left KILLER Hybrids KILLER SLides K工 LlER WIpes KIlLER Particles If you click on any of these category names, you will see the specific KILLER Transitions effects which are available within the selected category You can double-click on the transition name in the right column and director will automatically assign that transition effect to the Score using the default transition settings The default settings for each of the 24 Xtras have been carefully selected to provide an exciting example of the visual effects provided by the transition algorithm All of the special controls for KILLER Transitions are available if you select the Transition name by clicking only once and then clicking the"Options. button on the right side of the dialog If you want to see a preview of your transition applied to the current icon, click on the Apply button in the dialog Once you have selected the settings that you want(using the controls found in the button to create a new Killer Transition castmember with your settings applled tor t Options dialog), click on the Set button to confirm your choices, then click on the O This creates a castmember which you can now place into other locations of your Score You can drag and drop Killer Transition castmembers from the Cast window into the transition channel of the Score window. You can also copy and paste cells in the transition channel of the score window If you decide that you want to change the settings on a Killer Transition castmember, you can do so by accessing the Cast Info dialog. Select the castmember you wish to modify and then click on the Information button in the top of the Cast window. Now click on the Options. button to access the controls for that transition castmember. When you click the Set button, your changes will be recorded into the castmemberthe Options... button to access the controls for that transition castmember. When you click the Set button, your changes will be recorded into the castmember. Using KILLER Transitions in Authorware You can apply a transition to any display, erase, interaction or framework icon. Select the Transition command from the Attributes menu. This will display a dialog which you can use to access all of the KILLER Transitions. You will see four categories of KILLER Transitions on the left: Category KILLER Hybrids KILLER Slides KILLER Wipes KILLER Particles If you click on any of these category names, you will see the specific KILLER Transitions effects which are available within the selected category. You can double-click on the Transition name in the right column and Director will automatically assign that transition effect to the Score using the default transition settings. The default settings for each of the 24 Xtras have been carefully selected to provide an exciting example of the visual effects provided by the transition algorithm. All of the special controls for KILLER Transitions are available if you select the Transition name by clicking only once and then clicking the “Options...” button on the right side of the dialog. If you want to see a preview of your transition applied to the current icon, click on the Apply button in the dialog. Once you have selected the settings that you want (using the controls found in the Options dialog), click on the Set button to confirm your choices, then click on the OK button to create a new Killer Transition castmember with your settings applied to it. This creates a castmember which you can now place into other locations of your Score. You can drag and drop Killer Transition castmembers from the Cast window into the transition channel of the Score window. You can also copy and paste cells in the transition channel of the Score window. If you decide that you want to change the settings on a Killer Transition castmember, you can do so by accessing the Cast Info dialog. Select the castmember you wish to modify and then click on the Information button in the top of the Cast window. Now click on the Options... button to access the controls for that transition castmember. When you click the Set button, your changes will be recorded into the castmember
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