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Server Design Issues Connectionless vs. connection-oriented - UDP vS TCP -Reliability issue? tCP wins - Support of broadcast or multicast? UDP wins -Real time applications? UDP may win Client and server must use the same protocol8 Server Design Issues • Connectionless vs. connection-oriented —UDP vs. TCP —Reliability issue? TCP wins. —Support of broadcast or multicast? UDP wins. —Real time applications? UDP may win. • Client and server must use the same protocol
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