A percentage value which specifies how long each tooth is. A value from 0 to100 a percentage value which specifies how random the length of each tooth is a value fromo to 100 Optionally have a crunching sound played with each bite Fireworks Rockets burst onto the screen with explosions of new imag Complete with falling trail effects W Causes the next image to be painted onto the screen through the trails of the fireworks pieces Causes the next image to be preceded by a solid color graphic which is wiped onto the screen Specifies one of 256 colors to use for the matte graphic Enables a border graphic around the moving elements of the transition Specifies one of 256 colors to use for the border graphic Border width Specified the width of the border graphic (1 to 100) Specifies the amount of action that occurs with each burst of fireworks graphics (1to25) ifies the size of the exploding elements (3 to 36) 且 ori Density Specifies the density of the fireworks burst across the screen from left to ight (2 to 10) the density of the fireworks burst down the screen from top to bottom (2to10) Optionally have a f explosion sound played with eachA percentage value which specifies how long each tooth is. A value from 0 to 100. Jagged Edges A percentage value which specifies how random the length of each tooth is. A value from 0 to 100. Sound Optionally have a crunching sound played with each “bite”. Fireworks Rockets burst onto the screen with explosions of new image. Complete with falling trail effects. Wipe Causes the next image to be painted onto the screen through the trails of the fireworks pieces. Matte Causes the next image to be preceded by a solid color graphic which is wiped onto the screen. Matte Color Specifies one of 256 colors to use for the matte graphic. Border Enables a border graphic around the moving elements of the transition. Border Color Specifies one of 256 colors to use for the border graphic. Border Width Specified the width of the border graphic (1 to 100) Activity Specifies the amount of action that occurs with each burst of fireworks graphics (1 to 25) Bit Density Specifies the size of the exploding elements (3 to 36) Horiz Density Specifies the density of the fireworks burst across the screen from left to right (2 to 10) Vert Density Specifies the density of the fireworks burst down the screen from top to bottom (2 to 10) Sound Optionally have a fireworks explosion sound played with each “burst”. Inversection