Basic State Management Example e Toget the current rgba color gIGetIntegerv(GL_CURRENT_COLOR, Params)or glGetFloatv (GL- CURRENT_ COLOR, Params e Toget how many bits per pixel are available for each individual color component gIGetIntegerv(GL_RED_BITS, red Bit Size) The possible values for pname can be referred to the tables in )pen GL State Variables""The Red Book http://fly.srk.fer.hr/-unreal/theredbook/appendixb.html(releasEone)Basic State Management Example To get the current RGBA color: glGetIntegerv (GL_CURRENT_COLOR,params) or glGetFloatv (GL_CURRENT_COLOR,params) To get how many bits per pixel are available for each individual color component: glGetIntegerv (GL_RED_BITS,redBitSize) The possible values for pname can be referred to the tables in "OpenGL StateVariables“ in “The Red Book”. http://fly.srk.fer.hr/~unreal/theredbook/appendixb.html (Release one) 11