Color and gray scale The basic attribute for all primitives is color o In a color raster system, the number of colors available depends on the amount of storage per pixel in the frame buffer Two ways to store the color information ● RGB color code o directly stored in the frame buffer E. g: resolution-1024X1024, a full-color(24-bit per pixel)color system 3 megabytes of storage for the frame buffer Color index value(next slide) it references a color lookup tableColor and Gray Scale The basic attribute for all primitives iscolor. In a color raster system, the number of colors available depends on the amount of storage per pixel in the frame buffer. Two ways to store the color information RGB colorcode directly stored in the frame buffer E.g.: resolution - 1024X1024, a full-color (24-bit per pixel) color system 3 megabytes of storage for the frame buffer Color index value (nextslide) it references a color lookup table 12