Specifies one of 256 colors to use for the border graphic Border width Specified the width of the border graphic (1 to 100) Acceleration Specifies the acceleration factor for the transition. A negative value indicates that the effect should start slowly and then speed up, a value of 0 indicates no acceleration should be used and a positive value indicates that the effect should start quickly and then slow dow Specifies the relative x axis origin for the effect. A value ofo is the center of the changing area Y origin Specifies the relative y axis origin for the effect. A value ofo is the center of the changing area Coil The new image coils out(or in) in an ever expanding(or contracting) circular wipe You can specify how many turns it take to complete the effect and even move the center of the effect anywhere you want Causes the next image to be painted onto the screen from the center of the transition changing area to the outside edges Causes the next image to be painted onto the screen from the outside edges f the transition changing area to the center Rotate clockwise causes the effect to animate clockwise Rotat te counter-clockwise es the effect to animate counter-clockwise Specifies how many loops it will take to complete the transition effect ( to20) Acceleration Specifies the acceleration factor for the transition. A negative value indicates that the effect should start slowly and then speed up, a value of indicates no acceleration should be used and a positive value indicates that the effect should start quickly and then slow down pecifies the relative x axis origin for the effect. A value ofo is the center of the changing areaBorder Color Specifies one of 256 colors to use for the border graphic. Border Width Specified the width of the border graphic (1 to 100) Acceleration Specifies the acceleration factor for the transition. A negative value indicates that the effect should start slowly and then speed up, a value of 0 indicates no acceleration should be used and a positive value indicates that the effect should start quickly and then slow down. X Origin Specifies the relative X axis origin for the effect. A value of 0 is the center of the changing area. Y Origin Specifies the relative Y axis origin for the effect. A value of 0 is the center of the changing area. Coil The new image coils out (or in) in an ever expanding (or contracting) circular wipe. You can specify how many turns it take to complete the effect and even move the center of the effect anywhere you want. Wipe Out Causes the next image to be painted onto the screen from the center of the transition changing area to the outside edges. Wipe In Causes the next image to be painted onto the screen from the outside edges of the transition changing area to the center. Rotate Clockwise Causes the effect to animate clockwise. Rotate Counter-clockwise Causes the effect to animate counter-clockwise. Loop Density Specifies how many loops it will take to complete the transition effect (2 to 20) Acceleration Specifies the acceleration factor for the transition. A negative value indicates that the effect should start slowly and then speed up, a value of 0 indicates no acceleration should be used and a positive value indicates that the effect should start quickly and then slow down. X Origin Specifies the relative X axis origin for the effect. A value of 0 is the center of the changing area. Y Origin