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1.1 Introduction Any problems about signal analyses and processing may be thought of letting signals trough systems. f(t) y(t) h(t) From f(t) and h(t), find y(t), Signal processing From f(t) and y(t), find h(t), System design From(t)andh(t), find(t), Signal reconstruction
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Chapter 1 Objectives After you have read and studied this chapter, you should be able to Name the basic components of object-oriented programming. Differentiate classes and objects. Differentiate class and instance methods. Differentiate class and instance data values
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Product Life Cycle Sales Profit Sales Profit time Product Development Introduction Growth Maturity Decline
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Eco514 Game Theory Lecture 11: Subgame Perfection Marciano Siniscalchi October 21, 1999 Introduction The notion of subgame perfection is the cornerstone of the theory of extensive embodies its key intuitions-and provides a vivid example of the difficulties inhere games
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Eco514 Game Theory Lecture 13: Repeated Games(2) Marciano Siniscalchi October 28, 1999 Introduction [Again, by and large, I will follow OR, Chap. 8, so will keep these notes to a minimum.] Review of key definitions
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Eco514 Game Theory Lecture 15: Sequential Equilibrium Marciano Siniscalchi November 11, 1999 Introduction The theory of extensive games is built upon a key notion, that of sequential rationality, and a key insight, the centrality of off-equilibrium beliefs. The definition of sequential equilibrium
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Eco514 Game Theory Lecture 2: (Iterated)Best Response Operators Marciano Siniscalchi September 21, 1999 Introduction This lecture continues the analysis of normal-form games. We analyze general, non-zerosum games, emphasizing the informal\equation\: Rational Behavior+ Assumptions about Beliefs=Solution Concepts
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Eco514 Game Theory Lecture 4: Games with Payoff Uncertainty(1) Marciano Siniscalchi September 28, 1999 Introduction The vast majority of games of interest in economics, finance, political economy etc. involve some form of payoff uncertainty. A simple but interesting example is provided by auctions: an object is offered for sale, and individuals are required to submit their bids in sealed
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Eco514 Game Theory Lecture 6: Interactive Epistemology(1) Marciano Siniscalchi October 5, 1999 Introduction This lecture focuses on the interpretation of solution concepts for normal-form games. You will recall that, when we introduced Nash equilibrium and Rationalizability, we mentioned numerous reasons why these solution concepts could be regarded as yielding plausible restric- tions on rational play, or perhaps providing a consistency check for our predictions about
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Eco514 Game Theory Lecture 8.5: More on Auctions; PS#1 Marciano Siniscalchi October 14, 1999 Introduction These notes essentially tie up a few loose ends in Lecture 8; in particular, I exhibit examples of inefficiencies in first-and second-price auctions I would also like to briefly comment on Questions 1 and 2 in Problem Set 2
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