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7.1 User Centred Design Software development should focus on the needs of users Understand your users Design software based on an understanding of the users’tasks Ensure users are involved in decision making processes
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Procedural paradigm: Software is organized around the notion of procedures Procedural abstraction —Works as long as the data is simple Adding data abstractions —Groups together the pieces of data that describe some entity
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教学重点: 1、C#的循环控制结构。 2、C#常规控件的使用。 3、面向对象编程技术
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一、枚举类型的定义及使用 二、子界类型的定义及使用 三、集合类型的定义及使用 四、记录类型的定义及使用 五、面向对象程序设计
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Software engineers should avoid re-developing software already developed Types of reuse: Reuse of expertise Reuse of standard designs and algorithms
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4.1 软件工程概述 4.2 软件工程模式 4.3 软件生存周期 4.4 面向对象的设计 4.5 软件维护
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The recurring aspects of designs are called design patterns. A pattern is the outline of a reusable solution to a general problem encountered in a particular context Many of them have been systematically documented for all software developersto use
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Software is intangible Hard to understand development effort Software is easy to reproduce Cost is in its development —in other engineering products, manufacturing is the costly stage
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9.1数据库概述 9.2关系型数据库 9.3面向对象数据库
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3.1 程序的基本控制结构 3.2 选择结构 3.3 循环结构 3.4 跳转语句 3.5 简单程序设计举例
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