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本课程是一门将微机原理与单片机结合起来的技术基础课,通过本课程的学习,目的是使学生能掌握单片微机的组成结构、工作原理、编程方法和接口技术等方面的知识,培养学生的微机应用能力。其主要任务是讲授微机基本组成、MCS—51单片机结构,汇编语言程序设计、中断与定时、并行接口、模拟与数字转换接口和串行接口等内容
文档格式:PPT 文档大小:297KB 文档页数:108
面向对象的思想 OOP的基本特点 类概念和声明 对象 构造函数 析构函数 内联成员函数 拷贝构造函数 类的组合
文档格式:PPT 文档大小:581.5KB 文档页数:95
• To understand the flow of control in selection and loop statements (§3.2-3.7). • To use Boolean expressions to control selection statements and loop statements (§3.2-3.7). • To implement selection control using if and nested if statements (§3.2). • To implement selection control using switch statements (§3.2). • To write expressions using the conditional operator (§3.2). • To use while, do-while, and for loop statements to control the repetition of statements (§3.4). • To write nested loops (§3.4). • To know the similarities and differences of three types of loops (§3.5). • To implement program control with break and continue (§3.6)
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 理解类和对象的基本概念  掌握类的基本操作  掌握类的继承性  掌握抽象类与接口  了解类的魔术方法  了解类型判断与引用  理解类的多态性
文档格式:PPT 文档大小:1.12MB 文档页数:91
⚫ To create methods, invoke methods, and pass arguments to a method (§4.2-4.4). ⚫ To use method overloading and know ambiguous overloading (§4.5). ⚫ To determine the scope of local variables (§4.6). ⚫ To learn the concept of method abstraction (§4.7). ⚫ To know how to use the methods in the Math class (§4.8). ⚫ To design and implement methods using stepwise refinement (§4.10). ⚫ To write recursive methods (§4.11 Optional). ⚫ To group classes into packages (§4.12 Optional)
文档格式:PPT 文档大小:757KB 文档页数:80
⚫ To understand objects and classes and use classes to model objects (§6.2). ⚫ To learn how to declare a class and how to create an object of a class (§6.3). ⚫ To understand the roles of constructors and use constructors to create objects (§6.3). ⚫ To use UML graphical notations to describe classes and objects (§6.3). ⚫ To distinguish between object reference variables and primitive data type variables (§6.4) ...... ⚫ To understand the difference between instance and static variables and methods (§6.10). ⚫ To determine the scope of variables in the context of a class (§6.11). ⚫ To use the keyword this as the reference to the current object that invokes the instance method (§6.12). ⚫ To store and process objects in arrays (§6.13). ⚫ To apply class abstraction to develop software (§6.14). ⚫ To declare inner classes (§6.17)
文档格式:PPT 文档大小:496KB 文档页数:72
⚫ To use the String class to process fixed strings (§7.2). ⚫ To use the Character class to process a single character (§7.3). ⚫ To use the StringBuffer class to process flexible strings (§7.4). ⚫ To use the StringTokenizer class to extract tokens from a string (§7.5). ⚫ To know the differences among the String, StringBuffer, and StringTokenizer classes (§7.2-7.5). ⚫ To use the JDK 1.5 Scanner class for console input and scan tokens using words as delimiters (§7.6). ⚫ To input primitive values and strings from the keyboard using the Scanner class (§7.7). ⚫ To learn how to pass strings to the main method from the command line (§7.8)
文档格式:PPT 文档大小:495KB 文档页数:76
To develop a subclass from a superclass through inheritance (§8.2). To invoke the superclass’s constructors and methods using the super keyword (§8.3). To override methods in the subclass (§8.4). To explore the useful methods (equals(Object), hashCode(), toString(), finalize(), clone(), and getClass()) in the Object class (§8.5, §8.11 Optional). To comprehend polymorphism, dynamic binding, and generic programming (§8.6). To describe casting and explain why explicit downcasting is necessary (§8.7). To understand the effect of hiding data fields and static methods (§8.8 Optional). To restrict access to data and methods using the protected visibility modifier (§8.9). To declare constants, unmodifiable methods, and nonextendable class using the final modifier (§8.10). To initialize data using initialization blocks and distinguish between instance initialization and static initialization blocks (§8.12 Optioanl)
文档格式:PPT 文档大小:1.21MB 文档页数:48
⚫ To become familiar with the process of program development (§10.2). ⚫ To the relationship types: association, aggregation, composition, strong inheritance, and weak inheritance (§10.3). ⚫ To declare classes to represent the relationships among the classes (§10.3). ⚫ To design systems by identifying the classes and discovering the relationships among these classes (§10.4). ⚫ To implement the Rational class and process rational numbers using this class (§10.5). ⚫ To design classes that follow the class-design guidelines (§10.6). ⚫ To model dynamic behavior using sequence diagrams and statechart diagrams (§10.7 Optional) ⚫ To know the concept of framework-based programming using Java API (§10.8)
文档格式:PPT 文档大小:1.38MB 文档页数:65
⚫ To distinguish simple GUI components (§11.2). ⚫ To describe the Java GUI API hierarchy (§11.3). ⚫ To create user interfaces using frames, panels, and simple UI components (§11.4). ⚫ To understand the role of layout managers (§11.5). ⚫ To use the FlowLayout, GridLayout, and BorderLayout managers to layout components in a container (§11.5). ⚫ To specify colors and fonts using the Color and Font classes (§11.6-11.7). ⚫ To use JPanel as subcontainers (§11.8). ⚫ To paint graphics using the paintComponentmethod on a panel (§11.9). ⚫ To draw strings, lines, rectangles, ovals, arcs, and polygons using the drawing methods in the Graphics class (§11.9). ⚫ To center display using the FontMetricsClass (§11.10). ⚫ To develop a reusable component MessagePanel to display a message on a panel (§11.11). ⚫ To develop a reusable component StillClock to emulate an analog clock (§11.12 Optional)
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