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• 第一节 物理系统的实施 • 第二节 程序设计 • 第三节 软件开发工具 • 第四节 软件测试与调试 • 第五节 系统切换、运行及维护
文档格式:PPT 文档大小:377KB 文档页数:61
11.1 结构体的概念 11.2 结构体数组 11.3 结构体指针 11.4 链表 11.5 联合体数据类型 11.6 枚举数据类型 11.7 自定义类型
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⚫ To know what is exception and what is exception handling (§15.2). ⚫ To distinguish exception types: Error (fatal) vs. Exception (non￾fatal), and checked vs. uncheck exceptions (§15.2). ⚫ To declare exceptions in the method header (§15.3). ⚫ To throw exceptions out of a method (§15.3). ⚫ To write a try-catch block to handle exceptions (§15.3). ⚫ To explain how an exception is propagated (§15.3). ⚫ To rethrow exceptions in a try-catch block (§15.4). ⚫ To use the finally clause in a try-catch block (§15.5). ⚫ To know when to use exceptions (§15.6). ⚫ To declare custom exception classes (§15.7 Optional). ⚫ To apply assertions to help ensure program correctness (§15.8)
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⚫ To distinguish simple GUI components (§11.2). ⚫ To describe the Java GUI API hierarchy (§11.3). ⚫ To create user interfaces using frames, panels, and simple UI components (§11.4). ⚫ To understand the role of layout managers (§11.5). ⚫ To use the FlowLayout, GridLayout, and BorderLayout managers to layout components in a container (§11.5). ⚫ To specify colors and fonts using the Color and Font classes (§11.6-11.7). ⚫ To use JPanel as subcontainers (§11.8). ⚫ To paint graphics using the paintComponentmethod on a panel (§11.9). ⚫ To draw strings, lines, rectangles, ovals, arcs, and polygons using the drawing methods in the Graphics class (§11.9). ⚫ To center display using the FontMetricsClass (§11.10). ⚫ To develop a reusable component MessagePanel to display a message on a panel (§11.11). ⚫ To develop a reusable component StillClock to emulate an analog clock (§11.12 Optional)
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8.1 概述 8.2 函数的定义 8.3 函数的调用 8.4 函数的嵌套及递归调用 8.5 局部变量和全局变量 8.6 变量的存储类别 8.7 函数举例
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⚫ To use the String class to process fixed strings (§7.2). ⚫ To use the Character class to process a single character (§7.3). ⚫ To use the StringBuffer class to process flexible strings (§7.4). ⚫ To use the StringTokenizer class to extract tokens from a string (§7.5). ⚫ To know the differences among the String, StringBuffer, and StringTokenizer classes (§7.2-7.5). ⚫ To use the JDK 1.5 Scanner class for console input and scan tokens using words as delimiters (§7.6). ⚫ To input primitive values and strings from the keyboard using the Scanner class (§7.7). ⚫ To learn how to pass strings to the main method from the command line (§7.8)
文档格式:PPT 文档大小:581.5KB 文档页数:95
• To understand the flow of control in selection and loop statements (§3.2-3.7). • To use Boolean expressions to control selection statements and loop statements (§3.2-3.7). • To implement selection control using if and nested if statements (§3.2). • To implement selection control using switch statements (§3.2). • To write expressions using the conditional operator (§3.2). • To use while, do-while, and for loop statements to control the repetition of statements (§3.4). • To write nested loops (§3.4). • To know the similarities and differences of three types of loops (§3.5). • To implement program control with break and continue (§3.6)
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11.1 结构体 11.2 定义结构体类型变量的方法 11.3 结构体变量的引用 11.4 结构体变量的初始化 11.5 结构体数组
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如果 PlainText 属性设置为 True,则在 TRichEdit 组件中显示 RTF 文件的时候,将格式标记 以普通文本的方式显示出来。 如果 PlainText 属性设置为 False,则根据 RTF 文件中的格式设置来显示。通常 将 PlainText 属性设置为 False
文档格式:PPT 文档大小:369KB 文档页数:105
指针的概念 指针运算与数组 指针作为函数参数和返回值 动态内存分配 字符串再讨论 指针数组与多级指针 指向多维数组的指针 指向函数的指针
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