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面向对象技术 面向对象的概念 面向对象的开发过程 面向对象分析与模型化 面向对象设计 面向对象程序的实现与测试
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10 Stakeholder reactions to situations particular type of work. On the other hand, he or she may be relieved about not being put out of wort i a)*. The user may be disappointed, since he or she might be looking forward to no longer having to do ince many people believe that software systems are easy to develop; they underestimate the complexity of tasks that are to be automated
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• 面向对象方法学概述 • 面向对象的概念 • 面向对象建模 • 对象模型 • 动态模型 • 功能模型 • 3种模型之间的关系
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Interaction diagrams are used to model the dynamic aspects of a software system They help you to visualize how the system runs. An interaction diagram is often built from a use case and a class diagram. —The objective is to show how a set of objects accomplish the required interactions with an actor
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10.1 Basic definitions A failure is an unacceptable behaviour exhibited by a system —The frequency of failures measures the reliability —An important design objective is to achieve a very low failure rate and hence high reliability. —A failure can result from a violation of an explicit or implicit requirement
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一、静态代码缺陷查找的角色 二、静态代码缺陷基本类别 三、静态代码缺陷查找的主要方法 四、静态代码缺陷查找的常见工具 五、理论基础:不动点
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Definition: Design is a problem-solving process whose objective is to find and describe a way: —To implement the system’s functional requirements... —While respecting the constraints imposed by the non-functional requirements... - including the budget
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The Unified Modelling Language is a standard graphical language for modelling object oriented software At the end of the 1980s and the beginning of 1990s, the first object￾oriented development processes appeared The proliferation of methods and notations tended to cause
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Interactive Complexity Complexity is a moving target The underlying factor is intellectual manageability 1. A simple\system has a small number of unknowns in its interactions within the system and with its environment 2. A system is intellectually unmanageable when the level of interactions reaches the point where they cannot be thoroughly
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1. Web建模的基本概念 Web建模主要考虑两个方面的问题: (1)如何表示Web应用系统的体系结构(运行机制) (2)如何表示Web应用系统中一些特有的概念 (Web页中的元素)
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