Eco514Game Theory 1. Game Theory Multiperson Decision Theory; Zero-Sum games Marciano Siniscalchi September 16, 1999 Administrative Stuff Class: Tue-Thu 10: 40-12: 10 [?] Room 317, Bendheim. OH, by appointment. The Big Picture Most of you will already have used some of the tools of GT in your core courses
Eco514 Game Theory Lecture 11: Subgame Perfection Marciano Siniscalchi October 21, 1999 Introduction The notion of subgame perfection is the cornerstone of the theory of extensive embodies its key intuitions-and provides a vivid example of the difficulties inhere games
Eco514 Game Theory Lecture 13: Repeated Games(2) Marciano Siniscalchi October 28, 1999 Introduction [Again, by and large, I will follow OR, Chap. 8, so will keep these notes to a minimum.] Review of key definitions
Eco514 Game Theory Lecture 15: Sequential Equilibrium Marciano Siniscalchi November 11, 1999 Introduction The theory of extensive games is built upon a key notion, that of sequential rationality, and a key insight, the centrality of off-equilibrium beliefs. The definition of sequential equilibrium
Eco514 Game Theory Lecture 2: (Iterated)Best Response Operators Marciano Siniscalchi September 21, 1999 Introduction This lecture continues the analysis of normal-form games. We analyze general, non-zerosum games, emphasizing the informal\equation\: Rational Behavior+ Assumptions about Beliefs=Solution Concepts
Eco514 Game Theory Lecture 4: Games with Payoff Uncertainty(1) Marciano Siniscalchi September 28, 1999 Introduction The vast majority of games of interest in economics, finance, political economy etc. involve some form of payoff uncertainty. A simple but interesting example is provided by auctions: an object is offered for sale, and individuals are required to submit their bids in sealed