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contents include craftsman spirit and UI design and development,interaction design principles,human-computer interaction based on task flow,information flow and user journey,operation logic and interface presentation design and development,UI prototype design basis and development tools,UI visualization design and implementation.UI project management and team collaboration.etc. This course attempts to take interactive design as the starting point, balance technical design,commercial design,humanistic design and product design,integrate the design concepts,principles,methods and tools of UI design and UX design,and construct a UI design methodology system and technical roadmap focusing on interactive design. As a comprehensive application and development course that integrates technology design,business design,humanistic design and product design,and pays equal attention to theory and practice,the theoretical teaching of this course emphasizes case introduction,intersperse and analysis,and the experimental teaching emphasizes comprehensive application.The experimental teaching content includes Axure RP basic operation experiment,visual product conceptual model design,interactive mode design and deliverables,visual design and presentation,and UI product design and project management. 三、课程性质与教学目的 本课程是面向电子商务本科生开设的方向性专业课程,也可以作为软件工程与计 算机相关专业本科生的专业选修课。 本课程教学坚持能力导向和目标导向,通过本课程的学习,学生具备自主学习和 创新的能力:掌握I设计和X设计的理念、原则、标准、目标、方法和技术,能够 利用Axure等主流原型设计工具和Java、Python等主流开发语言以及软件工程方法 设计和开发用户体验良好的UI原型和产品:能够理解和把握UI和Ⅸ设计领域的前 沿理念、理论和技术:能够借鉴领域经典实践、最佳实践和新兴实践,开拓设计视野 开展创新设计。 通过本课程的学习,学生能够以工匠精神从事设计和开发:深刻理解守正创 新并应用于开发实践:立足可用性标准和人本思想,融通合规性设计和UI产品设计。 四、教学内容及要求 第一章绪论 (一)目的与要求 1.深刻理解UI设计和前端开发的设计理念和原则 2 2 contents include craftsman spirit and UI design and development, interaction design principles, human-computer interaction based on task flow, information flow and user journey, operation logic and interface presentation design and development, UI prototype design basis and development tools, UI visualization design and implementation, UI project management and team collaboration, etc. This course attempts to take interactive design as the starting point, balance technical design, commercial design, humanistic design and product design, integrate the design concepts, principles, methods and tools of UI design and UX design, and construct a UI design methodology system and technical roadmap focusing on interactive design. As a comprehensive application and development course that integrates technology design, business design, humanistic design and product design, and pays equal attention to theory and practice, the theoretical teaching of this course emphasizes case introduction, intersperse and analysis, and the experimental teaching emphasizes comprehensive application. The experimental teaching content includes Axure RP basic operation experiment, visual product conceptual model design, interactive mode design and deliverables, visual design and presentation, and UI product design and project management. 三、课程性质与教学目的 本课程是面向电子商务本科生开设的方向性专业课程,也可以作为软件工程与计 算机相关专业本科生的专业选修课。 本课程教学坚持能力导向和目标导向,通过本课程的学习,学生具备自主学习和 创新的能力;掌握 UI 设计和 UX 设计的理念、原则、标准、目标、方法和技术,能够 利用 Axure 等主流原型设计工具和 Java、Python 等主流开发语言以及软件工程方法 设计和开发用户体验良好的 UI 原型和产品;能够理解和把握 UI 和 UX 设计领域的前 沿理念、理论和技术;能够借鉴领域经典实践、最佳实践和新兴实践,开拓设计视野, 开展创新设计。 通过本课程的学习,学生能够以工匠精神从事 UI 设计和开发;深刻理解守正创 新并应用于开发实践;立足可用性标准和人本思想,融通合规性设计和 UI 产品设计。 四、教学内容及要求 第一章 绪论 (一)目的与要求 1.深刻理解 UI 设计和前端开发的设计理念和原则
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