Interactive Complexity Complexity is a moving target The underlying factor is intellectual manageability 1. A\simple\system has a small number of unknowns in its nteractions within the system and with its environment
Hazard log Information System, subsystem, unit Description Cause s Possible effects, effect on system Category(hazard level --probability and severity) Design constraints
The designers had no intention of ignoring the human factor. But the technological questions became so overwhelming that they commanded the most attention
Subsystem Hazard Analysis Examine subsystems to determine how their -Normal performance Operational degradation Functional failure -Unintended function Inadvertent function(proper function but at wrong time or in wrong order)