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1.设E是R中一族(开的、闭的、半开半闭的)区间的并集.证明E Lebesgue是 可测集 2.设f是R上有界的单调增加函数.证明f在R上几乎处处可导并且f在R 上L可积
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如图: 我们假设所有进入劳动力市场的劳动力(Labor force)数量为L,所谓失业 率为0指得是进入劳动力市场的劳动力被完全利用( completely utilized), 即厂商雇佣了L这么多的劳动力; 劳动力市场的均衡点是E,在这一点上劳动力供给等于需求。如果我们把 劳动力看作一种商品,在E点,劳动力市场上的“生产者剩余”和“消费 者剩余”之和达到最大1,这意味着劳动力市场是效率最大化的
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Electronic Commerce Prentice Hall © 2006 2 Learning Objectives 1. Describe the strategic planning process. 2. Describe the purpose and content of a business plan. 3. Understand how e-commerce impacts the strategic planning process. 4. Understand how EC applications are formulated, justified, and prioritized
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Derivatives Dependent on a single Underlying Variable Consider a variable, 0, (not necessarily the price of a traded security) that follows the process d e S Imagine two derivative s dependent on e with prices f, and f2. Suppose
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复习 1.下列哪项辅助检查,不能诊断早期妊娠() A宫颈粘液检查B基础体温测定 C基础代谢测定D黄体酮试验 E超声检查 2.胎盘的功能,错误的是() A供给氧气B供给营养 C供给血液D防御功能 E合成功能
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Electronic Commerce Prentice Hall © 2006 2 Learning Objectives 1. Define the e-supply chain and describe its characteristics and components. 2. List supply chain problems and their causes. 3. List solutions to supply chain problems provided by EC
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Introduction Signaling games are used to model the following situation: Player 1, the Sender, receives some private information and sends a message m E M to Player 2, the Receiver. The latter, in turn, observes m but not 0, and chooses response r E R. Players'payoffs depend on 0, m and r. What could be simpler? Yet, there is a huge number of economically interesting games that fit nicely within this framework: Spence's job market signaling model is the leading example, but applications abound in IO (limit pricing, disclosure...) finance (security design) and political economics
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Electronic Commerce Prentice Hall © 2006 2 Learning Objectives 1. Describe the factors that influence consumer behavior online. 2. Understand the decision-making process of consumer purchasing online. 3. Describe how companies are building one-to-one relationships with customers. 4. Explain how personalization is accomplished online. 5. Discuss the issues of e-loyalty and e-trust in EC. 6. Describe consumer market research in EC
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Electronic Commerce Prentice Hall © 2006 2 Learning Objectives 1. Describe electronic retailing (e-tailing) and its characteristics. 2. Define and describe the primary e-tailing business models. 3. Describe how online travel and tourism services operate and their impact on the industry
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一、画出下列各信号的波形(式中r(t)=t(t)为斜升函数) (1)f(t)=(2-3e)e(t) (2)(t)=sin()(t) (3)f (t)=(sint) (4)f(k)=(-2)ke(k)
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