Arena 3D Daniel t Brunner Systemflow Simulations, Inc. March 11.2003 SOFTWARE
1 Arena 3D Daniel T. Brunner Systemflow Simulations, Inc. March 11, 2003
Who are we? Systemflow began as a simulation services company founded in 1993, and launched a software product development operation in 2000 The company founder worked for a simulation software vendor from 1986-1993 and served as product manager for a new animation software package there Relationship with Rockwell Software Systems Modeling) people goes back to 1986 and extends through many years of mutual involvement in the U.s. simulation community When Systemflow's first material handling 3D animation prototype became ready in 2001, this became an obvious matchup SOFTWARE
2 Who are we? • Systemflow began as a simulation services company founded in 1993, and launched a software product development operation in 2000 • The company founder worked for a simulation software vendor from 1986-1993 and served as product manager for a new animation software package there • Relationship with Rockwell Software (Systems Modeling) people goes back to 1986 and extends through many years of mutual involvement in the U.S. simulation community • When Systemflow’s first material handling 3D animation prototype became ready in 2001, this became an obvious matchup
What is it? Arena 3d is a companion program to Arena Arena 3D is used to create 3D animations of existing or new arena models Arena 3D offers advanced 3D graphics capabilities for visually appealing animations SOFTWARE
3 What is it? • Arena 3D is a companion program to Arena • Arena 3D is used to create 3D animations of existing or new Arena models • Arena 3D offers advanced 3D graphics capabilities for visually appealing animations
How is it used? Animation information is read from a playback"file generated by Arena Layout information may be imported from existing 2D Arena animations or re-created from scratch The focus is on easy-to-create animations SOFTWARE
4 How is it used? • Animation information is read from a “playback” file generated by Arena • Layout information may be imported from existing 2D Arena animations or re-created from scratch • The focus is on easy-to-create animations
Basic Architecture Picture of information flow CAD SHabe Data Data* if needed 2D Layout Info A3D Saved Layout -y layout (optional one-time import) Builder Arena Information Simulation and Playback Info Animation! A3D Engine (re-generated with each run) SOFTWARE
5 Basic Architecture • Picture of information flow Arena A3D Layout Builder A3D Engine 2D Layout Info* (optional one-time import) Simulation and Playback Info (re-generated with each run) CAD Data* Layout Information Animation! Shape Data* * if needed Saved Layout
Tech Notes Arena 3D is written primarily in Cif(new language from Microsoft, pronounced"C-sharp)which is part of the. NET platform The graphics platform is Direct3D 9.0(also from Microsoft) ·A∥ users must have the. NET Framework runtime installed and also Directx 9.0(or higher) Both of these are available as downloads from Microsoft and will also be distributed with the software 6 SOFTWARE
6 Tech Notes • Arena 3D is written primarily in C# (new language from Microsoft, pronounced “C-sharp”) which is part of the .NET platform • The graphics platform is Direct3D 9.0 (also from Microsoft) • All users must have the .NET Framework Runtime installed and also DirectX 9.0 (or higher) • Both of these are available as downloads from Microsoft and will also be distributed with the software
Project Status The core technology originally in Java, later ported to CHf has been under development since mid-2000 Arena 3D(A3D )development started in 2002 A3D is progressing according to plan and can be learned and demonstrated now athough a few features remain unimplemented Software is in the process of becoming stable Software will be released to testers within weeks On track for launch in mid-2003 SOFTWARE
7 Project Status • The core technology (originally in Java, later ported to C#) has been under development since mid-2000 • Arena 3D (A3D) development started in 2002 • A3D is progressing according to plan and can be learned and demonstrated now athough a few features remain unimplemented • Software is in the process of becoming stable • Software will be released to testers within weeks • On track for launch in mid-2003
Project Status(continued) The design of the software is complete but we may ask for feedback on some specific aspects Constructive feedback on any aspect of the software is always welcomed There may be some time(but not much)for some features to be refined or modified 8 SOFTWARE
8 Project Status (continued) • The design of the software is complete but we may ask for feedback on some specific aspects • Constructive feedback on any aspect of the software is always welcomed • There may be some time (but not much) for some features to be refined or modified
Steps for Installing A3D Verify operating System of Win98, Win2000, or WinXP (warning: not yet tested under win98 verify System Requirements: 8 MB of video memory or more(this is subject to change Install system pre-requisites if not already done NeT Framework, which may first require OS updating; and DirectX 9.0) Install the software Current procedure: copy the Arena 3d folder from the cD-Rom to the hard disk( the installer is not ready yet Also, if applicable: Install license activation(Programs->Rockwell Software->Utilities->Move Activation) SOFTWARE
9 Steps for Installing A3D • Verify Operating System of Win98, Win2000, or WinXP (warning: not yet tested under Win98) • Verify System Requirements: 8 MB of video memory or more (this is subject to change) • Install system pre-requisites if not already done (.NET Framework, which may first require OS updating; and DirectX 9.0) • Install the software – Current procedure: copy the Arena 3D folder from the CD-ROM to the hard disk (the installer is not ready yet) – Also, if applicable: Install license activation (Programs->Rockwell Software->Utilities->Move Activation)
Unit 1: Getting Familiar with a3D Open A3D (by double clicking the executable in the Arena 3D folder) If there are problems opening the program.there are no diagnostics yet... consider these steps be sure the net framework and direct 3d 9.0 are installed check your Display Properties(right-click on desktop, Properties Settings, Color setting)-so far the software is only tested with 16-bit and 32-bit color depth check the amount of video memory you have(right-click on desktop, Properties->Settings-> Advanced->Adapter)and if it is less than 32 MB try running your display at a lower color depth (16-bit instead of 32-bit), a lower resolution, or both The display should look something like SOFTWARE
10 Unit 1: Getting Familiar with A3D • Open A3D (by double clicking the executable in the Arena 3D folder) • If there are problems opening the program…there are no diagnostics yet…consider these steps: – be sure the .NET Framework and Direct3D 9.0 are installed – check your Display Properties (right-click on desktop, Properties, Settings, “Color” setting) – so far the software is only tested with 16-bit and 32-bit color depth – check the amount of video memory you have (right-click on desktop, Properties->Settings->Advanced->Adapter) and if it is less than 32 MB try running your display at a lower color depth (16-bit instead of 32-bit), a lower resolution, or both • The display should look something like…